Hey everyone, just found the trailer that I got a chance to work on at the awsome Titmouse.inc. Take a look.
Monday, August 18, 2008
Sunday, August 17, 2008
Saturday, August 16, 2008
normal mapping goodness
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Hello all,


Hello all,
Sorry I haven't been updating my blog. My home was broken into 3 weeks after last semester, and I've been putting the pieces together since then. And so finally I've been able to get another laptop and get some work done. Here is an updated version of the monster, that I have been working on for a mod of half life 2. I've been working to perfect how the normals and uv's work together while keeping the poly count low. Any critiques would be appreciated.
Monday, June 23, 2008
Thursday, May 8, 2008
boss turnaround
Here are is a turnaround of the monster that I built for a game project that I have been working on, with a few other artist and a team of programmers. It was designed by Terry Wong
Tuesday, March 11, 2008
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